For game developers building tilesets and tilemaps for 2D levels.
Tile-based 2D games are built from tilesets, and this studio lets you create and edit pixel tiles in the browser, then export tilemap data for your engine. Draw tiles with a precise pixel brush and custom palettes, keep them consistent with mirror mode and a fixed canvas size, and export sprite sheets and tilemap metadata ready to import. Because it's a full pixel editor, you can design an entire tileset — ground, walls, props, decorations — in one place and preview them together. Everything runs locally, so your tile art isn't uploaded, and there's no watermark or account, which matters for commercial games. Use it to build a tileset for a platformer, top-down RPG, or puzzle game, then drop the exported sheet and tilemap into your engine. It's a free, private, browser-based way to create tilesets and tilemaps without desktop software, working on any modern browser.